Soundtracks, Music, Atmospheres and Soundeffects
are all done in house here at HighPassionStudios by our Sound-Team consisting of Jannik, Joe and Federico.
The Pulpy Principle
Jannik (The Pulpy Principle) is a game and sound designer with a lifelong passion for music. After spending years creating audio for games, he expanded into independent music production in 2020. He’s a versatile creator who’s comfortable working across virtually any genre. J-Pop, 80s Synthrock, Metal, Reggae, Oriental House, and EDM are just a few of his stomping grounds. His collaborative work with artists like Curtisay, Luizor EIM, and Kenzo White has been featured on radio stations including Puls FM, Radio Galaxy, Kiss FM, and Japan Top 10.
Pulpy´s Stats
Jiggy
Jiggy is a sound tech, mixing engineer, and deep house producer from Toronto. He’s been collaborating with The Pulpy Principle since 2020. What makes Jiggy stand out is how much he cares about the details. He handles everything from monster roars and treasure chest sounds to ambient stuff like footsteps and wind, plus full orchestral arrangements. The point is that every sound he creates, whether it’s obvious or subtle, is designed to pull players into the world we’re building. He doesn’t settle for „good enough,“ which is why our games actually feel immersive when you’re playing them.
Jiggy´s Stats
Federico Puentes
Federico started out playing electric guitar and rock in Buenos Aires, but everything changed when he heard The Chemical Brothers. That got him into electronic music, and he spent years exploring different styles until he found his home in progressive sound. In 2013 he moved to Sydney, where his sound kept evolving. He’s played at a bunch of venues around Sydney—Burning Seed Festival, The Imperial Hotel, The Chippendale, warehouse parties, boat parties, you name it. He’s also signed to labels in South Africa, Spain, and the US, and released several tracks and EPs. On top of that, he started his own label, Think About Records, which focuses on progressive, deep house, and melodic techno. He joined the team in 2020 to work on the soundtrack for Pets: Homerolling, and has been involved with every project since—whether he’s contributing his own tracks or helping the rest of the sound team figure things out.