We are High Passion Studios
And we are developing the turn-based creature collection RPG Dwellink: War of the Nine in Unreal Engine 5.


CEO Jannik Fraunholz, Munic Media Days 2022
"We always strive to deliver the best modern audio-visual experience, surpassing what´s generally considered "indie". With the help of Unreal 5 and our highly skilled and experienced team we achieve a very high audio-visual standard for our videogames and our other software applications, despite being a small team."
Dwellink: War of the Nine



The long awaited creature collection adventure in an enchanted photorealistic fantasy world!
Dwellink replaces little electric rodents and cute-looking caterpillars with fire-breathing demons and blood-thirsty monsters. Healing in Dwellink works via a souls-like checkpoint system, intensifying the games difficulty.
- 100+ unique monsters
- 9 different worlds
- Best 4k graphics
- Exciting Story
- Pokémon-like creature collection
- souls-like difficulty and checkpoint system
- innovative turn-based battle system with hunderts of different attacks

Our team of industry experts
The HighPassionStudios team formed over the last 4 years under the leadership of CEO Jannik.
Jannik Fraunholz
CEO and founder of HighPassionStudios, Sound Designer, Game Designer, Game Lecturer… A lot to take in! Jannik manages the company and is in charge of designing the fun gaming elements in HighPassionStudios games. He is also a renowned music producer who has worked with countless professionals in the industry under the pseudonym „The Pulpy Principle“.

Anna-Rosa Braun
With a passion for diving into the depths of fantasy worlds, Anna-Rosa’s creative spirit is fueled by her love for playing video games and exploring fantastical realms through the pages of books. As our narrative designer, she tells fantastical tales that immerse players into unforgettable adventures.

Holger Pickel
Co-founder of HighPassionStudios and our financial and tactical mastermind, Holger brings a sharp strategic vision and a steady hand to the team. With a solid background in finance and business management, he ensures our projects stay on track, on budget, and ready to scale. Whether it’s planning the next big move or keeping the numbers in check, Holger makes sure we’re always positioned for success.

Patrick Lebelt
Patrick our man when it comes to creating high quality 3D characters. With a keen eye for detail and a passion for creativity, Patrick excels in bringing characters to life with his mastery of photorealistic asset creation. His expertise adds depth and realism to our games, making them truly immersive experiences for our players.

Finn Helmer
Finn is the heart of motion at HighPassionStudios, bringing characters and creatures to life with fluid, expressive animation. With an incredible sense of timing and movement, Finn ensures every action, from the subtlest gestures to epic battle sequences, feels authentic and dynamic. Being also a highly skilled 3D-Artist, he helps creating our stunning monsters and assets, before he turns them to life.

Markus Dennstedt
Markus is the head of programming and in charge of implementing all the mechanics the design teams comes up with. With a Bachelor Degree in Media Science and Applied Informatics, Markus fittingly carries the title of the code wizard here at HighPassionStudios.

Kevin Ryborz
With a track record of developing award-winning games recognized by German gaming awards, Kevin is a key player on our development team. His dedication to crafting immersive gaming experiences and his proficiency in coding breathe life into our projects. Kevin’s contributions ensure that our games offer seamless mechanics and captivating gameplay.

Julien Geiger
Julien is an integral part of HighPassionStudios, forming a dynamic game development duo alongside Kevin Ryborz. Together, they have a remarkable track record of creating award-winning games that have left their mark on the Bavarian gaming industry. Julien’s coding prowess and collaborative spirit perfectly complement Kevin’s skills, making them a perfect duo in our programming department.

Vladyslav Ieremeneko
Vladyslav is the brilliant mind behind the mesmerizing 2D-Art and captivating concept designs that we use to conceptualize our towns, dungeons, NPCs and, of course, Dwellers. Being our creative director, Vlad makes sure that all development departments work on the same goal: Creating a believeable and unique dark fantasy world.

Luca Fischer
Luca is the creative force behind the stunning visual effects in our games. With a knack for bringing worlds to life, he uses Houdini and Niagara to craft everything from epic explosions to subtle atmospheric details. Whether it’s a burst of magic or the flicker of embers in the air, Luca’s work adds that extra layer of depth and excitement that makes our games feel alive.

Joeseph Romhanyi
Joe is a professionally trained sound engineer with a degree in Audio Engineering from Fanshawe College in Canada with over ten years of experience in the disciplines of sound design, music production, mixing, mastering and of course Foley recordings. As a team player with a non-European view on things, Joe is a great asset to the team and helps us to present Hollywood-ready sound effects in our games.

Our current interns
Here at HighPassionStudios we deeply care about educating the next generation of game developers. That’s why we always have several interns working with us and it has been that way since we established the company a few years ago. Some students even write their videogame related Bachelor thesis together with us.
Sophia Hartmann

3D Artist
Max Pfannenschmidt

3D Artist
Enrico Aresti

Leveldesigner, Programmer
Laura Ramirez Fey

Social Media Manger, Leveldesigner
Josephine Gaitzsch

2D Artist
Amelie Fichtner

3D Artist
Michelle Grossmann

Programmer, 3D Artist
About the company
Founded in 2022, HighPassionStudios emerged from the Bernhardt & Fraunholz Mediendesign GbR under the same CEO Jannik Fraunholz. At this time we focused on developing mobile games such as Pets: Homerolling (Android, 2022) and Qupid: Relaxing Puzzle Game (Android, 2024) as well as mobile applications in the B2B area. Since the rebranding we are more focused on PC-titles, such as Dwellink.
With multiple appearences at events like the Munic Media Days, the Gamesfestival or the Gamescom, HighPassionStudios and Dwellink: War of the Nine are well known in the German indie scene.
We are still looking for funding partners for Dwellink: War of the Nine and we are more than happy to share our business plan, financial planning and other relevant documents. Are you an interested publisher/investor/business angel/VC? Get in contact:
info@highpassionstudios.com





